Runaway Steam-Kin

Magic the Gathering symbolMagic the Gathering symbol
Creature — Elemental

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.

Remove three +1/+1 counters from this creature: Add Magic the Gathering symbolMagic the Gathering symbolMagic the Gathering symbol.

standard
Not Legal
alchemy
Not Legal
pioneer
Legal
modern
Legal
historic
Legal
standard brawl
Not Legal
historic brawl
Legal
timeless
Legal

Rulings

Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
(wotc2018-10-05)
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
(wotc2018-10-05)
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
(wotc2018-10-05)
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