Kruin Outlaw
Creature — Human Rogue Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Terror of Kruin Pass
Double strike
Werewolves you control have menace.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
David Rapoza
Rulings
If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.
(wotc • 2011-09-22)
Rulings
If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.
(wotc • 2011-09-22)