Historic Rebalances are coming to Arena on August 6th! What should we expect and why no bans?

HistoricCards reviewNews
Updated:
Learn about the Historic rebalances coming to MTG Arena on August 6th, including what changes to expect and why no bans are being implemented.

On July 26th, during a WeeklyMTG stream, it was announced that on August 6th some rebalances on Boros Energy cards will happen. To be more specific, Blake Rasmussen on behalf of Wizards of the Coasts, announced that:

“Digital on Arena is a different world with a different philosophy and our digital formats, especially historic and alchemy (well specifically those two, those are the only two are built to be quickly responsive and to support rebalances instead of bannings. So we are going to do that. So to that end are planning to rebalance several cards from the red-white energy deck, to bring historic a little bit back in line. We are going to share more about those rebalances soon, but you can expect those to take effect on August 6th.”

These are the exact words spoken during the stream and leave no space to imagination or speculation whatsoever.

Why rebalancing cards instead of banning them?

Paper Magic and Digital Magic are intended to be two different worlds that follow different rules: as mentioned earlier the tools chosen to fix digital Magic are buffs and nerfs while bans should be done on paper cards only. In a perfect world nerfing and buffing cards should produce a perfectly balanced meta. Unfortunately from what we have seen in the past years of digital Magic we are far away from that.From a MTGA economy point of view rebalances are not a great deal in terms of resources for players while they represent an efficient way for WOTC to take emergency measures without having to refund any wildcard at all. In fact rebalanced cards are completely playable in the formats where they are legal.

 

Boros Energy: the problematic cards

Magic the Gathering Card - Guide of Souls - MTG CircleMagic the Gathering Card - Ocelot Pride - MTG CircleMagic the Gathering Card - Ajani, Nacatl Pariah - MTG CircleMagic the Gathering Card - Ajani, Nacatl Avenger - MTG CircleMagic the Gathering Card - Amped Raptor - MTG Circle

Since the release of Modern Horizons 3 many cards from the set dominated the format. In particular, the archetype of Boros Energy represented a huge part of the meta. In fact, during the Arena Championship 6, the deck had a presence of 58.1% of the field (18 decks out of 31) and among the top 8 decks 75% of them were Boros Energy.

Clearly the situation is not healthy for the format and some changes are much needed. Guide of Souls, Ocelot Pride, Ajani, Nacatl Pariah // Ajani, Nacatl Avenger and Amped Raptor are all cards coming from Modern Horizons 3 and they are defining the archetype of Boros Energy.

They are all really strong but in very different ways and I believe this should be a relevant factor when it comes to nerfs. A strong card doesn't necessarily need to be nerfed but a “too strong” card might need a little rebalance.

 

 

What are the possible changes to these cards?

I think the aforementioned cards have really different “problems” that need to be addressed in a specific way.

Ocelot Pride is, in my opinion, the hardest one to nerf: its body is nothing special and its abilities (First Strike and Lifelink) are really good considering its mana cost but still okay in terms of power level. The strength of the card comes from its ability to create, if undisputed, many tokens quickly. I don't think there is a easy way to rebalance the card without making it unplayable and in this I believe the context is much more relevant than the power of the card itself. I believe that with a weaker archetype around it the card could be considered really strong but not unbalanced. If I were to imagine a nerf for this card it would probably be to remove first strike from it so that it would die much easier from combat damage.

Guide of Souls is, in my opinion, the easiest one to rebalance among these 4 cards. Once again the body is okay but the effect might be too strong. I think changing the text into: “Whenever another creature enters the battlefield under your control, you gain 1 life and get 1 energy. This ability triggers only once each turn” could be enough. Other two options could be to reduce its body as well, making it a 1/1 or reducing the numbers of counters put on target attacking creature: either going from 2 to 1 or removing the flying counter. I don't think the 3 nerfs should be done together and personally I would go with the first one only but wouldn't be surprised to see one of the other 2 as well.

When it comes to Amped Raptor I'm not sure about the need for a nerf but I've seen many people saying the card is too strong. Personally I think, at least at the beginning, the card should remain untouched. The card requires a specific deck building to make it work in a consistent way and this is something that should not be undervalued. I think the easiest nerf could be to remove first strike but the card would still be good within the energy archetype. If we really want to touch the energy effect of the card then I think there is only one solution: reducing the number of energy obtained when it enters the battlefield from 2 to 1. Another possibility would be to put back into the deck the land cards exiled with the effect. Overall I think the card could possibly be left untouched for the moment as the specific deckbuilding aspect is relevant when evaluating this card.

In my opinion the real problem of the format is Ajani, Nacatl Pariah // Ajani, Nacatl Avenger and I would just ban it. The card is just too strong to the point where I feel like a huge nerf would be needed. Big nerfs might produce unplayable cards as we have seen with Orcish Bowmasters. Removing the token from Ajani, Nacatl Pariah // Ajani, Nacatl Avenger would probably require the deck to use more cats and the card would probably become too weak at that point. Touching the bodies (its own and the one of the) would be not much relevant probably. Touching the planeswalker side of Ajani, Nacatl Pariah // Ajani, Nacatl Avenger could work and I think this is the path to follow if we want to nerf card. The planeswalker side comes into the battlefield with 3 counters that is probably a little too much considering that it can also protect itself with its +0. Lowering the number of loyalty counters from 3 to 2 could be a good idea but still not enough. How about making the +0 ability a -1 ability then? In this case we have access to the ability only 2 times before losing the planeswalker. Another option could be to remove the cat type from the token generated by Ajani, Nacatl Pariah // Ajani, Nacatl Avenger while also lowering the number of loyalty counters from 3 to 2. At this point we would still have 2 bodies for 2 mana but flipping Ajani, Nacatl Pariah // Ajani, Nacatl Avenger would require another setup and not only Ajani, Nacatl Pariah // Ajani, Nacatl Avenger itself. On top of that killing the flipped side would be a little easier.

One thing I wouldn't do to the card is making it more expensive, from 2 to 3 mana, while also adding one of the nerfs mentioned earlier. Paying 1 mana more for a creature card in an aggro deck is a big deal

Why not Phlage, Titan of Fire’s Fury?

Phlage, Titan of Fire's Fury is a really strong card that can also be played in Boros Energy by giving up on Lurrus. Personally I think that this is a needed card in Historic as it can be used in many different archetypes. There is a place in all kinds of decks for this card. I think it could be a problem in the future but right now it might be ideal to give it some more time to see how the meta evolves after the changes to other (more problematic cards) take place.

 

Conclusion

These are only my ideas on how to nerf Boros Energy and I'm sure there are better ways to deal with the current situation. What's sure is that something needs to change and it will hopefully happen on August 6th. So far I don't think there are other problematic cards for the health of the format and I can't wait to see how WOTC will handle the situation.

I started playing MTG when the open beta of MTGA was released . I took part to the Arena National League in 2019 reaching the final and placing second.

Check out more content by burp93

Explore the latest Pioneer results on MTGO after the bans of Amalia and Sorin. Discover how the meta has shifted and which decks are in the new landscape.
Pioneer events on MTGO: let’s take a look at the results after the bans of Amalia and Sorin
In recent months we have observed how Pioneer's meta (and at the same time the Explorer one as well) has increasingly polarized around Rakdos Vampires and Amalia Combo, two decks that have dominated the format for a long time. However, on 26th August WOTC announced the bans of Amalia Benavides Aguirre and Sorin, Imperious Bloodlord. The cards were obviously fundamental for these two archetypes: the first, in fact, defined the deck itself while the second made it possible to play Vein Ripper on turn 3. The presence of two decks like Rakdos Vampires and Amalia combo has obviously limited the possibilities of deckbuilding because of their very high presence in the format. Now, thanks to the bans, there is a chance to review old acquaintances in the meta and open up completely new possibilities of deckbuilding compared to those of the last few months. Two bans of such importance, occurring simultaneously, could cause a mess within the format that. As a result, it may have problems settling in quickly and it may take a few weeks or even months to get a clearer idea.
Crush the competition in MTG Alchemy BO1 with the best Mono-Red deck. Get fast wins with key strategies and essential card choices for efficient farming.
Mono-Red in Alchemy BO1: the best deck to farm with!
Alchemy metagame has undergone several important changes in recent months. Just a few months ago, the meta seemed divided between Naya Midrange, Esper Control, and Naya Convoke. Then, with the release of Outlaws of Thunder Junction and its related alchemy set, Heist took over, polarizing completely the meta around Grixis Heist and leaving (at least in Bo1) additional space only for Naya Convoke. The last two alchemy sets (before the rotation) had, unfortunately, gradually removed from the meta also the various versions of Monored Aggro (the one with Fiery Inscription remained, however, the most popular), eliminating completely aggro/burn alternatives in the format (except for Naya Convoke as an aggro alternative). In such a polarized meta, it seemed absurd not to proceed with some nerf as repeatedly suggested by the community. In fact, from the very beginning, the situation in alchemy seemed quite serious and many people thought that the arrival of a ban or nerf was practically obvious. Then, on the 24th of June, WOTC announced that: "Alchemy's top-end metagame is looking more varied than it has in a while, with the Heist deck as a new entrant to challenge perennial stalwarts like Mono-Red and Mono-Black." A bolt from the blue for all the players of Alchemy, all unchanged and for reasons that in reality were not supported by any data. Mono-Black was a deck that didn't exist in the meta and Mono-Red had practically disappeared from the radar because of Heist. However, in retrospect, among the various statements of WOTC regarding the format, one turned out to be true after the rotation: "With rotation coming in about a month, Alchemy isn't in need of any action." In fact, at the moment, the various decks that are based on the Heist mechanics are strong but not oppressive as just a month ago.   Heist vs Mono-Red pre-rotation: an awful matchup
Discover the power of Sultai Midrange in Standard! Learn about key strategies, decklists, and tips to master this versatile Magic: The Gathering archetype.
Sultai Midrange in Standard!
Hello everyone, today we are back with another standard deck: Sultai Midrange, a deck that performed really well during the last MTGO Challenge held on the 24th of October. Standard is experiencing one of the most interesting moments of recent years thanks to the rotation that has just occurred and the various midrange decks continue to be very present in the format. In today's article we will talk about a midrange deck that is not currently among the most popular but which can certainly aim to gain more and more popularity in the coming months.
Explore the Azorius Tempo deck that claimed second place at MTG Japan Open 2024, featuring top strategies and key cards.
Standard Azorius Tempo: the runner up of MTG Japan Open 2024!
Hello everyone, today we are back with another standard deck: Azorius Tempo. The deck did pretty well during the MTG Japan Open, reaching second place. The deck is not an absolute novelty in the standard since it was already played before rotation. Unfortunately, however, it has never been considered a valid option for the true tiers of the format and the result just achieved is certainly the most important recorded so far by the archetype. Another very relevant consideration is that in the top 64 of the tournament there is only one such list. We can therefore consider it a true outsider of the format that probably nobody expected to see. At the same time, being a deck that has been off the radar for some time, it is possible to think that no one was really ready to tackle such a deck. This may also explain the good performance of the deck. In fact, the above deck turns out to be quite consistent during the first game but potentially very weak during the second and third games: graveyard hate and spot removal are the true weaknesses of the deck. Let's see in detail how the deck works.  
Dive into the rise of control decks with our quick look at a recent Standard MTGO Challenge, highlighting top strategies and standout decks.
Control decks are everywhere! Let’s take a look to a Standard MTGO Challenge!
Today we are going to talk about 4 decks that took the first 4 positions in the latest Standard MTGO Challenge. Surprisingly three of them are control decks, with the number going up to 6 if we consider the top 8. Let’s take a look at them starting from the winning: UW Artifacts Control {{ 66b0aadaff5626535480c2aa }}
Explore 5 powerful new Standard decks to dominate Magic: The Gathering after the latest rotation. Stay ahead of the meta with these top strategies!
New Standard Decks: 5 ideas to crush the format after the rotation!
On July 30th Blumburrow was released on MTGA marking the rotation of standard and alchemy formats. Today's focus will be on standard and more specifically on five old decks that might still perform well in the meta. Over the past few months Standard was a stale format due to the extension announced last year. Many decks have been around for more than a year and few innovations were made in the recent past. Today we are not here to judge whether the change was a positive thing or not, but rather to talk about which decks could cut a considerable slice of the metagame in the coming weeks.  
Explore the latest Pioneer results on MTGO after the bans of Amalia and Sorin. Discover how the meta has shifted and which decks are in the new landscape.
Pioneer events on MTGO: let’s take a look at the results after the bans of Amalia and Sorin
In recent months we have observed how Pioneer's meta (and at the same time the Explorer one as well) has increasingly polarized around Rakdos Vampires and Amalia Combo, two decks that have dominated the format for a long time. However, on 26th August WOTC announced the bans of Amalia Benavides Aguirre and Sorin, Imperious Bloodlord. The cards were obviously fundamental for these two archetypes: the first, in fact, defined the deck itself while the second made it possible to play Vein Ripper on turn 3. The presence of two decks like Rakdos Vampires and Amalia combo has obviously limited the possibilities of deckbuilding because of their very high presence in the format. Now, thanks to the bans, there is a chance to review old acquaintances in the meta and open up completely new possibilities of deckbuilding compared to those of the last few months. Two bans of such importance, occurring simultaneously, could cause a mess within the format that. As a result, it may have problems settling in quickly and it may take a few weeks or even months to get a clearer idea.
logo

By joining our community, you can immerse yourself in MTG Arena gameplay. Watch matches, engage with content, comment, share thoughts, and rate videos for an interactive experience.

Follow Us

LATEST VIDEOS