Premier Play Changes, and how they affect YOU!!

Updated:
Discover how the latest changes to Magic: The Gathering's Premier Play affect you. Get insights on adjustments, opportunities, and strategies.

Welcome Magic lovers!

For many players on Magic Arena, the challenge of seeing how high one can grind on the ranked ladder, learning the intricacies of a new Limited environment, or perhaps simply enjoying casual Brawl matches with friends is enough to provide countless hours of entertainment. However, for a small number of competitive players, this simply isn't enough. That is why Wizards of the Coast, through their Premier Play program, periodically provides opportunities to play Magic on Arena for higher stakes: the Qualifier Weekends which feed into the Arena Championship, as well as the Arena Opens.

Today, we'll cover some of the changes that were announced to the Premier Play program, which hopefully encourages more players to take a shot at playing more competitive Magic: the Gathering.

Before we dive in, remember that these changes will come into effect in May, 2024, as the Arena Championship 5 is happening this weekend and the Arena Championship 6, which has been slated for July, has already begun its Qualifier Play-in weekends. Those two Arena Championships will not be affected by these changes.

The Arena Championship

First, let's recap exactly what the Arena Championship is and how one gets there. The Arena Championship is the most competitive, highest payout tournament one can participate in on Magic Arena. While up until now it was a relatively small, 32-player tournament comprised exclusively of players who earned their place via a Qualifier Weekend (more on that in a moment), as part of the new changes beginning in May, the player cap for the Arena Championship 7 happening this fall will be removed and the prize pool will now be a staggering $250,000! The top 16 players also qualify for the following Pro Tour, as well as receiving two Magic World Championship invites, making it a very hotly contested affair. So, how does one get a seat at the table?

Qualifier Weekend

If one wishes to try and claim a portion of this very juicy prize pool, one must do well in a Qualifier Weekend. These are two-day events that occur one weekend each month, always in best-of-three, and with a different format each time. Four Qualifier Weekends combine to feed the ensuing Arena Championship. The new changes will affect the following upcoming Qualifier Weekends and their formats:

In Day One of the Qualifier Weekend, one must achieve seven match wins before suffering three match losses in order to proceed to Day Two of the tournament. In Day Two, one must achieve six match wins to qualify for the next Arena Championship, while four or five wins earns one an invite to the following month's Qualifier Weekend Day Two, and scraping together only one, two or three wins will still earn players an invite to the following month's Qualifier Day One. In addition, players can win up to 20,000 gems on Day One, plus another 5,000 gems on Day Two for doing well. Okay, so these Qualifier Weekends happen once each month, and four of them make up a 'season' which culminates in the Arena Championship. So, how does one get to play in the Qualifier Weekends?

Qualifier Play-ins

Players can earn a Qualifier Token, which provides one entry into the Qualifier Weekend, through a few different methods. One way is to simply finish in the top 250 on either of the previous month's Constructed or Limited Ranked Ladders. Another, more direct way to get in, is by doing well in one of the Qualifier Play-in tournaments, which occur twice before the Qualifier Weekend which they feed into. The first Qualifier Play-in happens seven days before the Qualifier Weekend and is best-of-one only, in the same format as the Qualifier Weekend itself. The second Qualifier Play-in happens the day before the Qualifier Weekend begins, also in the same format as the Qualifier Weekend itself, except it's always best-of-three. In addition to a Qualifier Token, players can earn up to 6,000 gems by accruing wins during the event. The Qualifier Play-in can be entered by paying 20,000 gold, 4,000 gems, or using 20 Play-in points. As an aside, Play-in points can be earned in various ways, most commonly by getting seven wins in a Constructed best-of-one event (one point), five wins in a Constructed best-of-one event (five points), or three wins in a Traditional Premier Draft (two points). In addition, players who finish between rank 251-1,200 on either the Constructed or Limited Ranked Ladder will be granted twenty Play-In points. Remember, players are awarded the twenty Play-in points only for the single-highest finish between the two Ladders.

Here are the upcoming Qualifier Play-in events which feed into the updated Qualifier Weekend structure:

 

While that may all seem like a lot to take in at first, it's actually relatively straightforward:

  • Step 1: play in Constructed Events or finish between 251-1200 rank on the Constructed or Limited Ladder in order to earn Play-in points.
  • Step 2: using those Play-in points, enter and do well in the Qualifier Play-in events, or place in the top 250 on the Constructed or Limited Ranked Ladder to earn a Qualifier Token.
  • Step 3: using those Qualifier Tokens, enter and do well in the Qualifier Weekend that occurs once a month, which gets you a seat in the next Arena Championship and a chance to win tens-of-thousands of dollars!

 

Easy, right? Great! I'll see you at the next Arena Championship!

Rate this article
Hi, I'm Damien! I'm a Canadian television and voice actor turned streamer! I've been playing Magic: the Gathering since the early 1990's when the game first released, and was heavily involved in competitive Magic for many years.

Check out more content by DamienF16

Explore the Azorius Omniscience combo deck in Standard Magic: The Gathering, a powerful strategy that goes off by turn four, overcoming opponents easily.
Featured
Feeling Omnipotent with Omniscience in Standard!
Welcome Magic lovers! With the largest Standard tournament since Grand Prix Nagoya all the way back in 2019 concluding this past weekend, players are abuzz with talk of the emerging shape of the metagame, the new decks on the block, Esper Pixie and Selesnya Cage, as well as the metamorphosis that Dimir midrange seems to be undergoing. However, buried deep in the standings were plenty of other hidden gems, such as the return of the Temur Fireballs deck, as well as several flavors of reanimator, among other assorted rogue decks. While all eyes were on Atlanta and the Magic Spotlight tournament, one such rogue deck did have an interesting run, taking down a fifty-six player Regional Championship Qualifier in Spain. A 'reanimator' deck that's not bringing back any creatures, but that also kills the opponent on turn four? Let's talk about Azorius Omniscience combo.
Discover the power of Esper Pixie in Standard MTG! Explore its aggressive synergies and strategic depth in the competitive Best of 3 format.
Viral
Standard Esper Pixie Power!
Welcome Magic lovers! Happy New Year! As the rest of the world ushers in the coming year, competitive Magic: the Gathering players are still stuck in late 2024…at least until the end of the ongoing Standard Regional Championship Qualifier season, which won't wrap up until a couple of months from now.  The format up to this point has seen several big shifts as players try to get an edge over one another in their attempts to find the best deck for any given weekend, and uncover any hidden gems that may be lurking in the new sets that have been released since the qualifier season began.
Explore the latest trends in Magic: The Gathering's Standard format post-Arena Championship 7, featuring top decks like Dimir Midrange and Gruul Aggro.
Arena Championship 7 and the State of Standard
Welcome Magic lovers!   The Standard format saw more high-level competitive play as the Arena Championship 7 happened this past weekend, where just under fifty players battled for a piece of the hefty $250,000 prize pool, pro tour invites and a couple of entries into the Magic World Championships 31 taking place in 2025. Now that the dust has settled, there's plenty of data to pore over, giving us a pretty good snapshot of where the Standard format currently sits, and where it may trend in the coming weeks.
Discover why Dimir Midrange dominates the Standard format in Magic: The Gathering. Explore its adaptability and top-tier strategies for competitive play.
Why Dimir is the Best Deck in Standard
Welcome Magic lovers!   The story of the Standard format is told in numbers, and the numbers don't lie.
Explore the rise of Mono Black Control in MTG Standard with a focus on competitive strategies and powerful cards. Uncover its potential in the current meta.
Is Mono-black Control Finally Viable in Standard?
Welcome Magic lovers!   As the strongest decks in Standard cement their places at the top of the various tournament leaderboards, it's hard to justify not playing one of the existing tier 1 archetypes. Dimir Midrange is the overall best deck, as its flexibility, backed by powerfully efficient spells, makes it very difficult to defeat, even when other pilots are gunning for it. Golgari Midrange, while not as adaptable as Dimir, also plays such individually powerful cards at every spot along the curve that it's very tough to go toe-to-toe with the deck in a fair game of Magic.
Discover the exciting new Simic Tempo deck in Standard Magic: The Gathering. Explore innovative strategies and powerful synergies for competitive play.
New Standard: Spicy Simic Tempo!
Welcome Magic lovers!   As Standard continues to evolve with an ever-increasing number of high-profile events being run each week, the innovations to existing decks and even the formation of brand-new archetypes are happening at a breakneck speed. Take this past weekend, for example, where the top 8 included a couple of previously unseen lists, Azorius Aggro, a low-to-the-ground deck built around cheap white and blue creatures plus removal, and the list we'll be talking about today, Simic Tempo.
Explore the Azorius Omniscience combo deck in Standard Magic: The Gathering, a powerful strategy that goes off by turn four, overcoming opponents easily.
Featured
Feeling Omnipotent with Omniscience in Standard!
Welcome Magic lovers! With the largest Standard tournament since Grand Prix Nagoya all the way back in 2019 concluding this past weekend, players are abuzz with talk of the emerging shape of the metagame, the new decks on the block, Esper Pixie and Selesnya Cage, as well as the metamorphosis that Dimir midrange seems to be undergoing. However, buried deep in the standings were plenty of other hidden gems, such as the return of the Temur Fireballs deck, as well as several flavors of reanimator, among other assorted rogue decks. While all eyes were on Atlanta and the Magic Spotlight tournament, one such rogue deck did have an interesting run, taking down a fifty-six player Regional Championship Qualifier in Spain. A 'reanimator' deck that's not bringing back any creatures, but that also kills the opponent on turn four? Let's talk about Azorius Omniscience combo.
logo

By joining our community, you can immerse yourself in MTG Arena gameplay. Watch matches, engage with content, comment, share thoughts, and rate videos for an interactive experience.

Follow Us

LATEST VIDEOS