Flying
Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, counter target instant or sorcery spell.
Devoid (This card has no color.)
Flash
Flying
{1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return this creature to its owner's hand. ({C} represents colorless mana.)
Flying, haste
If a source would deal damage to you, it deals double that damage to you instead.
If a source would deal damage to this creature, it deals double that damage to this creature instead.
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, this enchantment deals 2 damage to that player.
Fiery Impulse deals 2 damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
Devoid (This card has no color.)
Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Exquisite Firecraft deals 4 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
This land enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
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