Flying
When this creature enters, it becomes day.
It can't become night.
Your opponents can't cast spells with mana value greater than the number of turns they have begun.
Vigilance
As this creature enters, look at an opponent's hand, then choose any card name.
Spells your opponents cast with the chosen name cost {2} more to cast.
Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities.
Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
{T}: Add {C}.
{T}, Sacrifice this land: Destroy target land.
$18.13
Total Cards: 13
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