Looking For a Way to Break Through the Standard Meta? The Secret Ingredient is CRIME!

StandardBest of 3Deck tech
Updated:
Discover how to dominate in Magic: The Gathering Standard format by incorporating these strategies. Learn why 'CRIME' decks might be your key to success.

Standard is becoming a place where it feels as if we are either going up against control, or we are going to play against aggro. With a recent Regional Championship winner playing a Gruul Prowess deck, it is evident that we will be in for a healthy dose of that for the time being. A lot of Azorius Control decks did really well in the event also, so we can reasonably assume that this deck will also be surging. You may have seen me playing a sort of "meta breaker" deck in Pioneer and Explorer with Mono Black Waste Not. I thought about how I could bring a similar effect to it, but with a deck that has more threats to commit to the board, as standard requires us to play a few more creatures since we are not getting them for free with a card such as Waste Not. I decided to make it a little bit more focused on crime, but still keep a central package of discard and general hand disruption. This deck is performing very well on the ladder in Standard, and I also used it to get a 7-0 clean run in the Standard Metagame Challenge. It seems to have legs, so I figured I would share it with you today.

Total Cards:

Deck Analysis and Key Cards

I had a friend tell me that I just threw all of the good black cards together into a deck and put it into the world. They're not wrong. All of the cards in this deck are awesome, and I like all of the choices. There isn't a ton that I would change about the deck, and I like the way that it has adapted from Explorer into this slightly more aggressive deck, but also one that still has plenty of discard spells. We have a relatively low curve of a 2.5 average CMC so that we can play a low resource game as needed.

Magic the Gathering Card - Liliana of the Veil - MTG Circle

It's nice to finally feel as if I understand how and when this card needs to put in work. The best way I've learned to think of it is knowing when we need the game to be low resource, and knowing when we need our higher mana stuff. The edict effect from Liliana never hurts, and opponents alway seem to go after her as soon as she hits the board. She is a great decoy for us to protect our life total, and sneakily build our board while we deprive our opponent of resources.

Magic the Gathering Card - Tinybones Joins Up - MTG Circle

I think this card is severely underrated. There are so many good black creatures in Standard that are legendary, and it makes it easy for us to gain extra value from this card being on the board, even outside of the ETB trigger that forces our opponent to discard a card. 

Magic the Gathering Card - Kaervek, the Punisher - MTG Circle

Kaervek continues to dominate in every deck that he is in. It is beyond easy to commit crimes with this deck, and we are able to almost use our graveyard as a second hand to cast spells Standard is becoming a place where it feels as if we are either going up against control, or we are going to play against aggro. With a recent Regional Championship winner playing a Gruul Prowess deck, it is evident that we will be in for a healthy dose of that for the time being. A lot of Azorius Control decks did really well in the event also, so we can reasonably assume that this deck will also be surging. You may have seen me playing a sort of "meta breaker" deck in Pioneer and Explorer with Mono Black Waste Not. I thought about how I could bring a similar effect to it, but with a deck that has more threats to commit to the board, as standard requires us to play a few more creatures since we are not getting them for free with a card such as Waste Not. I decided to make it a little bit more focused on crime, but still keep a central package of discard and general hand disruption. This deck is performing very well on the ladder in Standard, and I also used it to get a 7-0 clean run in the Standard Metagame Challenge. It seems to have legs, so I figured I would share it with you today.

Deck Analysis and Key Cards

I had a friend tell me that I just threw all of the good black cards together into a deck and put it into the world. They're not wrong. All of the cards in this deck are awesome, and I like all of the choices. There isn't a ton that I would change about the deck, and I like the way that it has adapted from Explorer into this slightly more aggressive deck, but also one that still has plenty of discard spells. We have a relatively low curve of a 2.5 average CMC so that we can play a low resource game as needed.

Magic the Gathering Card - Liliana of the Veil - MTG Circle

It's nice to finally feel as if I understand how and when this card needs to put in work. The best way I've learned to think of it is knowing when we need the game to be low resource, and knowing when we need our higher mana stuff. The edict effect from Liliana never hurts, and opponents alway seem to go after her as soon as she hits the board. She is a great decoy for us to protect our life total, and sneakily build our board while we deprive our opponent of resources.

Magic the Gathering Card - Tinybones Joins Up - MTG Circle

I think this card is severely underrated. There are so many good black creatures in Standard that are legendary, and it makes it easy for us to gain extra value from this card being on the board, even outside of the ETB trigger that forces our opponent to discard a card. 

Magic the Gathering Card - Kaervek, the Punisher - MTG Circle

Kaervek continues to dominate in every deck that he is in. It is beyond easy to commit crimes with this deck, and we are able to almost use our graveyard as a second hand to cast spells from. The value is unmatched, and our deck loves to incrementally gain value and resources to make it easier to lock our opponent out of the game, and swiftly attack for lethal with our threats. 

Magic the Gathering Card - Hostile Investigator - MTG Circle

This is everyone's new favorite black four drop of choice in multiple formats. Right now, due to the type of Mono Black deck that seems to work the best in Pioneer, Explorer, and Standard, this card is arguably better than Sheoldred, The Apocalypse. In a deck that wants to constantly generate value, we are able to get an instant three for one with this card upon ETB, whereas with Sheoldred, we have to wait until the draw step to get proper value. Even if the opponent removes our Investigator right away, we still came out on top in that interaction. That is why the card is so broken. 

Magic the Gathering Card - Aclazotz, Deepest Betrayal - MTG CircleMagic the Gathering Card - Temple of the Dead - MTG Circle

You will see some gameplay referenced later in the article where Aclazotz absolutely dominates in game three against domain. We like to put that out when the opponent doesn't have many resources, and we can possibly make it so that they can't hold cards, or so that we can draw extra cards. It turns into an instant value generator, and the lifelink allows us to either stay in games, or make a roaring comeback. 

The Staples Are Still Good

We still have our general removal package in this deck that many would run in Mono Black. Go For the Throat and Bitter Triumph are still awesome, and we love having cards to discard with Triumph because Kaervek allows us to re-cast them later. Duress going into the main deck is also helpful. There are a lot of powerful noncreature spells nowadays in standard that can be problematic, and sometimes it gives us the advantage we need to not drop game one. That can be huge for this deck, as it's record would suggest that it has a pretty healthy and effective sideboard. Sheoldred continues to be one of the favorites, as it is really hard for the card to be bad in any way. Having investigator to cast in front of it to eat up the removal is great, then we can drop our Phyrexian on the board as we begin to close out the game with our later threats. Having one main deck Path of Peril is also a helpful choice, due to all of the aggro decks increasing in popularity that I mentioned earlier. 

Gameplay Review

In the video referenced here, we are able to attack the hand of our opponent early on in games. Deep-Cavern Bat continues to be an absolute baller. We basically ended up having two non-games, but it was largely due to the fact that we took away the combo pieces from our opponent, and then developed and grew our threats while doing so. I think their mana base was also a bit iffy, but sometimes it's par for the course when playing a five color deck. 

In the video referenced here, we are able to come back for the win against Domain Ramp (This is the one I was telling you about where Aclazotz took over). In game one, I make a pretty poor decision - or take a big gamble depending on how you view it - and kept a two land hand with not a lot of action after the bat. I didn't die immediately, but the issue was that I was not able to get enough resources on the board before it got to the point that my opponent simply had too much mana and was drawing too many cards. After game one, we are able to bring in some extra duress, and we fully commit to attacking their hand, and making them play a low resource game with us. Domain does not want to do this, and they will use their best removal to deal with Liliana so that they are able to play the game that they want to. In games two and three, we are able to commit just enough threats to the board to force out their board wipes, but also keep Liliana at a point where she is dealing with their subsequent threats. After they are stuck top decking, we top deck Aclazotz, and the game quickly changes. Our creature was simply bigger than theirs, and even though they were able to remove it once, we had amassed enough life gain with Sheoldred to the point where we could take a couple of hits from them before our big guy was back and ready to swing. The opponent realized there was no way out, even if they had a sunfall, because Liliana was eventually going to be able to do her ultimate, so they end up scooping.

I am a Magic The Gathering competitive player, and streamer. I specialize in homebrew decks. My favorite formats are: Standard, Pioneer (Explorer on Arena), and EDH. I first started playing MTG in 2001, and have played on and off since then.

Check out more content by Numbskull

Explore the latest MTG Modern bans and how they reshape the meta. Stay ahead with insights on deck adjustments, new strategies, and choices post-ban.
Modern Bans are HERE and it is Time to Check on the Meta!
This past week, Wizards gave us some bans that were desperately needed. In addition to that, we even got some that many would say were not needed. Some of the cards that were on the ban radar came out unscathed this time, with conjecture that they may end up being banned later. We were all positive that Nadu was going to get banned, and the format was suffering while in the waiting room for that. One ban in Modern that we did not expect, however, was for Grief to be banned. It was still a broken card, but with a lot of the cards printed in MH2, it appeared to have been powered down a bit compared to the rest of the cards out there. The good news is that a lot of the decks that played it were able to adapt around it, but what we really want to check on today is how the meta looks in general. Similar to the last article, we will look at the decks that round out the top tier, and what decks we should look to see taking the spot as our best deck for the format. Let's get to the Modern Meta check-in. What Deck is the Best? We'll get to that pretty quickly here, and it was also rather obvious - Boros Energy is taking the meta by storm currently. It is able to snowball so much, and has cheeky elements of control that allow the deck to simply do its thing uninterrupted. It is well-rounded and has bunches of life gain. Many decks in the format do not run board wipes, and those decks tend to suffer against Boros. Let's take a look at the list itself.
With Amalia and Sorin banned in Pioneer, discover which decks now lead the top tier. Perfect for competitive players adapting to the new meta.
Amalia and Sorin Are Now Banned in Pioneer, so What Decks Round Out the Top Tier?
Wizards brought out the hammer this past Monday, and we are absolutely feeling the effects across multiple formats. For today, I would like to go over how the metagame of Pioneer is starting to sort itself out, what we can expect going forward, and maybe even see if we can reach a consensus on what the best deck currently is. Even if you aren't sold on there being a "best" deck yet, it is safe to say that creature-based decks are currently dominating all of the challenges that we are seeing so far from MTGO. From the most recent two challenges that we have available, one to eight metagame saw all of the decks be creature-based, while the other had four of eight decks centered around creatures for their win conditions. Not all of them were aggro - although a good bit of the better performing decks are - but even when they weren't aggro, the decks still used a combination that in some way puts a ton of creatures on the board and swings for a ton of damage. It is evident that decks with twenty or more creatures are currently thriving, and the only thing they really have to worry about right now is board wipes. We are even seeing a new archetype come into play in Selesnya Aggro. I personally think that right now, Izzet Phoenix is the best deck. It is always present in top finishes currently, and it often still performed well before the bans. We will take a look at that deck, and then I will tell you about another one that I think will be cracked wide open pretty soon. No matter what way you slice it, however, creature decks are claiming a large metashare. Izzet Phoenix {{ 66cfe97466d0a94740e4b85f }}
Why Waste Not needs an update in Pioneer. Explore fresh strategies, synergies, and top decklists to boost your competitive Magic: The Gathering gameplay.
It's Time to Update Waste Not in Pioneer
With non-rotating formats, we don't always get a ton of new cards to add to existing archetypes and decklists when a new set comes out, but it is important to find any improvements we can make. I believe that I would be doing the archetype a disservice if I did not at least test out one of the new best uncommons from Bloomburrow in Bandit's Talent. This is another two mana enchantment, so it can appear a little clunky in regards to how we want to sequence our spells. What I've found is that you still always want to ideally go: Turn one, Thoughtseize. Turn two, Waste Not, and then go from there. Ideally on turn three you are resolving a Bandit's Talent, or Go Blank. We do sacrifice having Duress in the main deck from this change, but it allows us to get tons of residual value, and have mana sinks. We'll take a look at some of the changes to the last version of this deck that I made an article for three months ago, and then we will go over some gameplay! {{ 66c3220e6d01292315b35b53 }} I had to update the sideboard a bit from the last version as well, because there is a lot of graveyard stuff in Explorer right now. We are yet to see if it has also become a thing in Pioneer, so we will consider these updates tentative, and as further testing goes over the next six weeks and after the B&R on the 26th, we will be more certain on the final sideboard.
Step away from competitive paper formats and dive into the fun of Historic MTG. Discover casual decks and strategies for an exciting gameplay experience.
Taking a Break from Competitive Paper Formats to Have Some Fun in Historic!
Many who are familiar with my channel remember the good old times when Alchemy first came out and one of the coolest cards ever printed allowed us to play a really cool mono black deck for a long time. We took it into the top numbers in mythic, and played plenty of qualifier weekends with the list. It was an easy mythic every season when you were allowed to play cards like Sanguinestroke and Invoke Despair in the same deck. Another card that worked out really well when Alchemy first came out was Citystalker Connoisseur. We just amassed so much value, and drew so many cards that it was almost impossible for the opponent gain an advantage. Hell, they even nerfed the Alchemy cards we were using, and it didn't matter much. Well, those days are over now of after multiple rotations, and with the news coming out that Sanguine Brushstroke was going to be printed into the new Mystery Booster packs, I wanted to try my hand at playing that card again in a deck. I figured it might not be quite powerful enough for Timeless, so I figured we would try it in Historic. One of the benefits there is that we would still have access to the MH3 cards, and there are some pretty strong spells from that set that can be used in the deck. I don't view Historic as a terribly competitive format - more so just a place where you can do fun things and maybe pull off some ridiculous combos. Also, you know this deck wouldn't be complete without running a playset of our favorite finisher, Invoke Despair. Let's check out how the Historic version of our beloved Alchemy deck from two years ago! {{ 66beb46b66d0a94740e46efd }} This deck will have a lot of familiarity to people who were watching my stream about two years ago. This deck put all kinds of work for us on the ladder, and really helped us get things going on the competitive front.
Join Ygra for legendary MTG adventures! Explore strategies, lore, and tips to enhance your gameplay and enjoy an epic gaming experience.
Joining Up for a Legendary Time with Ygra!
Bloomburrow has fully released everywhere, and rotation has taken place. We are now immersed into the new meta that is anything but solved. It's kind of a glorious time because it allows us to test out all kinds of different stuff and truly have a time where creativity can shine and many different archetypes get showcased. Right now, it feels like Ygra, Eater of All simply isn't getting enough love. I think this creature is awesome, and that it absolutely houses control decks. It punishes our opponents for not having anything on the board, and it gets so big that they have to remove her - otherwise they will lose in three turns of her being on the board. I initially posted a Golgari Deck with Ygra, and I did have fun playing that one, but the biggest issue that I had was that the deck seemed a bit slow. The current aggro meta does not allow for much set up. We have to be doing something where we can either win the game by turn five, or establish such a board presence and get so far ahead that our advantage appears insurmountable. What I've done for today's deck has hopefully done our new favorite kitty some more justice, and can present a list that is both more competitive, and still a lot of fun.  {{ 66b2d0be20c4e0a4fd8f7417 }} This deck deck looks to take advantage of Rakdos Joins Up like a previous build we've done, but this time it's Jund. The addition of green in this list is to help us fill up the graveyard. Of course, we also want to include Ygra! The final reason for adding green is also to take advantage of the combat champion, Glissa, Sunslayer. There are some other new additions from Bloomburrow in this list that optimize it in my opinion, and we'll take a look at all of the relevant cards below.
Dive into our recap of the Modern 10k Tournament at SCG Con Baltimore. Get insights on top decks, key matches, and standout players from this MTG event!
Recapping the Modern 10k Tournament at SCG Con Baltimore
We recently received word that Wizards did not plan on banning Nadu before the next scheduled B&R on August 26th. Some of us hoped that we would be able to start the Modern RCQ season knowing exactly what decks weren't going to be allowed in the format. Some want Grief to be banned, as well as The One Ring. The no-ban announcement left the door wide open for SCG Con to be littered with a heavy Nadu Meta. This ended up being my first modern tournament, and first time playing it in paper, and it went about as well as I expected it to. I ended up dropping out after round five after falling to a two and three record, but I'm not the star of the article this time! I'll go over a little bit of my experiences in the article today, and I'll go over a deck that I believe is incredibly well-positioned. I'll save you a Google Search, and it was no surprise that things went this way. The top 5 decks of the tournament were Nadu decks. Half of the top 16 were Nadu decks. It continues to illustrate the point made by Magic players all over the world that appears to be falling on deaf ears: Nadu has to be banned. Ideally, we wish for it to happen before the Modern RCQ Season starts in early August, but it appears there will be at least three weeks of Nadu tearing up Modern Events until the next B&R. Anyhow, let's go over some other noteworthy parts of the tournament that should hopefully show some good signs to come for the Modern Format. {{ 66a84e29c599ad4343057155 }}  Reanimator combos are fun in any format - and they're especially fun when we can play them in a competitive environment. The Goryo's Vengeance Deck in Modern accomplishes that, and it makes great use of three of the five elemental creatures. Also, it reanimates Griselbrand, and who doesn't love that?
Explore the latest MTG Modern bans and how they reshape the meta. Stay ahead with insights on deck adjustments, new strategies, and choices post-ban.
Modern Bans are HERE and it is Time to Check on the Meta!
This past week, Wizards gave us some bans that were desperately needed. In addition to that, we even got some that many would say were not needed. Some of the cards that were on the ban radar came out unscathed this time, with conjecture that they may end up being banned later. We were all positive that Nadu was going to get banned, and the format was suffering while in the waiting room for that. One ban in Modern that we did not expect, however, was for Grief to be banned. It was still a broken card, but with a lot of the cards printed in MH2, it appeared to have been powered down a bit compared to the rest of the cards out there. The good news is that a lot of the decks that played it were able to adapt around it, but what we really want to check on today is how the meta looks in general. Similar to the last article, we will look at the decks that round out the top tier, and what decks we should look to see taking the spot as our best deck for the format. Let's get to the Modern Meta check-in. What Deck is the Best? We'll get to that pretty quickly here, and it was also rather obvious - Boros Energy is taking the meta by storm currently. It is able to snowball so much, and has cheeky elements of control that allow the deck to simply do its thing uninterrupted. It is well-rounded and has bunches of life gain. Many decks in the format do not run board wipes, and those decks tend to suffer against Boros. Let's take a look at the list itself.
logo

By joining our community, you can immerse yourself in MTG Arena gameplay. Watch matches, engage with content, comment, share thoughts, and rate videos for an interactive experience.

Follow Us