Beckoning Will-o'-Wisp
Creature — Spirit
Flying
Lure the Unwary — At the beginning of combat on your turn, choose an opponent.
Creatures attacking the last chosen player get +1/+0.
Follow the light at your own risk.
Sam White
Flying
Lure the Unwary — At the beginning of combat on your turn, choose an opponent.
Creatures attacking the last chosen player get +1/+0.
Follow the light at your own risk.
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