Gravitic Punch

Magic the Gathering mana symbolMagic the Gathering mana symbol
Sorcery

Target creature you control deals damage equal to its power to target player.

Jump-start

qRandy Vargas
standard
Not Legal
alchemy
Not Legal
pioneer
Legal
explorer
Legal
modern
Legal
historic
Legal
standard brawl
Not Legal
historic brawl
Legal
timeless
Legal

Rulings

If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
(wotc2018-10-05)
If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
(wotc2018-10-05)
If the target creature or the target player is an illegal target as Gravitic Punch tries to resolve, the creature won't deal damage.
(wotc2018-10-05)
You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
(wotc2018-10-05)
A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
(wotc2018-10-05)
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