Choose Your Weapon

Magic the Gathering symbolMagic the Gathering symbol
Instant

Choose one —

Two-Weapon Fighting — Double target creature's power and toughness until end of turn.

Archery — This spell deals 5 damage to target creature with flying.

standard
Not Legal
alchemy
Not Legal
pioneer
Legal
explorer
Legal
modern
Legal
historic
Legal
standard brawl
Not Legal
historic brawl
Legal
timeless
Legal

Rulings

If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
(wotc2021-07-23)
If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.
(wotc2021-07-23)
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