Fight or Flight

Magic the Gathering symbolMagic the Gathering symbol
Enchantment

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

qRandy Gallegos
standard
Not Legal
alchemy
Not Legal
pioneer
Not Legal
modern
Not Legal
historic
Not Legal
standard brawl
Not Legal
historic brawl
Not Legal
timeless
Not Legal

Rulings

The effect is best understood if you read it as "creatures not in the chosen pile can't attack."
(wotc2008-08-01)
Creatures which enter (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack.
(wotc2008-08-01)
If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack.
(wotc2008-08-01)
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