Malakir Familiar
Creature — Bat
Flying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.
"They are deadly, and they are loyal. We can spare them a little blood." —Harak, Malakir bloodwitch
Alejandro Mirabal
Jumpstart (JMP)
• #253Rulings
A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
(wotc • 2015-08-25)
In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.
(wotc • 2015-08-25)
The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.
(wotc • 2015-08-25)
Rulings
A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
(wotc • 2015-08-25)
In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.
(wotc • 2015-08-25)
The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.
(wotc • 2015-08-25)