Magic the Gathering Card - Ghirapur Orrery - MTG Circle

Ghirapur Orrery

Magic the Gathering mana symbol
Artifact

Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

This detailed model allows the edificers to examine the city from every angle.

qKirsten Zirngibl
standard
Not Legal
alchemy
Not Legal
pioneer
Legal
explorer
Not Legal
modern
Legal
historic
Not Legal
standard brawl
Not Legal
historic brawl
Not Legal
timeless
Not Legal

Rulings

Ghirapur Orrery's first ability allows a player to play an additional land during their main phase. Doing so follows the normal timing rules for playing lands.
(wotc2016-09-20)
The draw step is after the upkeep step, so drawing a card as a turn-based action won't affect whether Ghirapur Orrery's second ability triggers.
(wotc2016-09-20)
In a Two-Headed Giant game, Ghirapur Orrery's second ability triggers for each player on a team separately. If one player has cards in hand, it can still trigger for the other player.
(wotc2016-09-20)
If the player has any cards in hand as Ghirapur Orrery's second ability resolves, the ability does nothing. Notably, a second Ghirapur Orrery won't have a player draw another three cards unless the player empties their hand after resolving the first one's trigger.
(wotc2016-09-20)
No player may take actions in a turn before Ghirapur Orrery's second ability checks to see if it should trigger. If the player whose turn it is has any cards in hand, it won't trigger.
(wotc2016-09-20)
Ghirapur Orrery's first ability is cumulative if more than one is on the battlefield.
(wotc2016-09-20)
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