Twists and Turns

Magic the Gathering symbol
Enchantment

If a creature you control would explore, instead you scry 1, then that creature explores.

When this enchantment enters, target creature you control explores.

When a land you control enters, if you control seven or more lands, transform this enchantment.

Mycoid Maze

Land — Cave

(Transforms from Twists and Turns.)

Magic the Gathering symbol: Add Magic the Gathering symbol.

Magic the Gathering symbolMagic the Gathering symbol, Magic the Gathering symbol: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

qDeruchenko Alexander
standard
Legal
alchemy
Legal
pioneer
Legal
explorer
Legal
modern
Legal
historic
Legal
standard brawl
Legal
historic brawl
Legal
timeless
Legal

Rulings

If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
(wotc2023-11-10)
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
(wotc2023-11-10)
In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
(wotc2023-11-10)
If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
(wotc2023-11-10)
If you control two copies of Twists and Turns and a creature you control would explore, instead you scry 1, then scry 1 again, then that creature explores. If you control three copies of Twists and Turns, you'd scry 1 an additional time before that creature explores, and so on.
(wotc2023-11-10)
Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
(wotc2023-11-10)
Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
(wotc2023-11-10)
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