Emperor of Bones

Magic the Gathering symbolMagic the Gathering symbol
Creature — Skeleton Noble

At the beginning of combat on your turn, exile up to one target card from a graveyard.

Magic the Gathering symbolMagic the Gathering symbol: Adapt 2.

Whenever one or more +1/+1 counters are put on this creature, put a creature card exiled with this creature onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

qJosh Hass
standard
Not Legal
alchemy
Not Legal
pioneer
Not Legal
modern
Legal
historic
Legal
standard brawl
Not Legal
historic brawl
Legal
timeless
Legal

Rulings

Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
(wotc2024-06-07)
If any permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead.
(wotc2024-06-07)
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
(wotc2024-06-07)
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
(wotc2024-06-07)
Multiple finality counters on a single permanent are redundant.
(wotc2024-06-07)
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
(wotc2024-06-07)
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