Magic the Gathering Card - Thief of Sanity - MTG Circle

Thief of Sanity

Magic the Gathering mana symbolMagic the Gathering mana symbolMagic the Gathering mana symbol
Creature — Specter

Flying

Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

standard
Not Legal
alchemy
Not Legal
pioneer
Legal
explorer
Legal
modern
Legal
historic
Legal
standard brawl
Not Legal
historic brawl
Legal
timeless
Legal

Rulings

Casting an exiled card causes it to leave exile. You can't cast it multiple times.
(wotc2018-10-05)
You can still cast the exiled card if Thief of Sanity leaves the battlefield or leaves your control. If another player gains control of Thief of Sanity, that player can't cast the exiled card.
(wotc2018-10-05)
An effect that instructs you to "cast" a card doesn't allow you to play lands.
(wotc2018-10-05)
Thief of Sanity's effect doesn't change when you can cast the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
(wotc2018-10-05)
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control from Thief of Sanity's effect are exiled, and any of the face-down exiled cards remain face down indefinitely. No player may look at them.
(wotc2018-10-05)
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