Primal Might

Magic the Gathering symbolMagic the Gathering symbol
Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Colossal Cactusfolk Credits Training Regimen

qJon Juarez
standard
Legal
alchemy
Legal
pioneer
Legal
explorer
Legal
modern
Legal
historic
Legal
standard brawl
Legal
historic brawl
Legal
timeless
Legal

Rulings

You can cast Primal Might with 0 as the value of X to just have the two target creatures fight.
(wotc2020-06-23)
You can cast Primal Might targeting only the creature you control.
(wotc2020-06-23)
If the creature you control is an illegal target as Primal Might tries to resolve, no creature gets +X/+X. If that creature is a legal target but the creature you don't control isn't, it still gets +X/+X.
(wotc2020-06-23)
If you choose two target creatures and either target is an illegal target as Primal Might tries to resolve, neither creature will deal or be dealt damage.
(wotc2020-06-23)
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