Inkfathom Witch

Magic the Gathering symbolMagic the Gathering symbol
Creature — Merfolk Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Magic the Gathering symbolMagic the Gathering symbolMagic the Gathering symbol: Each unblocked creature has base power and toughness 4/1 until end of turn.

The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.

qLarry MacDougall
standard
Not Legal
alchemy
Not Legal
pioneer
Not Legal
explorer
Not Legal
modern
Legal
historic
Not Legal
standard brawl
Not Legal
historic brawl
Not Legal
timeless
Not Legal

Rulings

The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
(wotc2009-10-01)
Inkfathom Witch doesn't cause creatures to lose their abilities.
(wotc2008-05-01)
An “unblocked creature” is a creature that attacked and wasn't blocked. Creatures aren't “blocked” or “unblocked” until the declare blockers step, so activating this ability before then (or after combat ends) will have no effect.
(wotc2008-05-01)
Creatures stop being unblocked as the combat phase ends. However, they'll stay 4/1 until turn ends.
(wotc2008-05-01)
If Inkfathom Witch is attacking and unblocked, it can make itself 4/1.
(wotc2008-05-01)
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