Starnheim Unleashed

Magic the Gathering mana symbolMagic the Gathering mana symbolMagic the Gathering mana symbol
Sorcery

Create a 4/4 white Angel Warrior creature token with [[ keyword: "flying" ]] and [[ keyword: "vigilance" ]]. If this spell was foretold, create X of those tokens instead.

Foretell Magic the Gathering mana symbolMagic the Gathering mana symbolMagic the Gathering mana symbol

qRudy Siswanto
standard
Not Legal
alchemy
Not Legal
pioneer
Legal
explorer
Legal
modern
Legal
historic
Legal
standard brawl
Not Legal
historic brawl
Legal
timeless
Legal

Rulings

Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
(wotc2021-02-05)
You choose the value of X in the foretell cost as you cast the spell. You’ll pay {2}{W} for one Angel Warrior token, {4}{W} for two, {6}{W} for three, and so on.
(wotc2021-02-05)
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
(wotc2021-02-05)
If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
(wotc2021-02-05)
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