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Magic the Gathering symbol
Enchantment

When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.

qMarco Teixeira
standard
Not Legal
alchemy
Not Legal
pioneer
Not Legal
explorer
Not Legal
modern
Not Legal
historic
Not Legal
standard brawl
Not Legal
historic brawl
Not Legal
timeless
Not Legal

Rulings

“Doubles” means the results of each of the two rolls is identical, after applying any effects that may alter or affect the roll. For example, if you roll a 5 and a 6, and then use Snickering Squirrel to change the 5 into a 6, you’ve rolled doubles.
(wotc2020-02-29)
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