The Girl in the Fireplace

Magic the Gathering symbolMagic the Gathering symbol
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

IMagic the Gathering symbol — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this token."

IIMagic the Gathering symbol — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.)

IIIMagic the Gathering symbol — Whenever a creature you control deals combat damage to a player this turn, time travel.

qTorgeir Fjereide
standard
Not Legal
alchemy
Not Legal
pioneer
Not Legal
modern
Not Legal
historic
Not Legal
standard brawl
Not Legal
historic brawl
Not Legal
timeless
Not Legal

Rulings

To time travel, look at each permanent you control with a time counter on it and each suspended card you own in exile with a time counter on it. For each of them, you choose whether you want to put a time counter on that card or permanent, remove a time counter from it, or do neither. Then those changes all happen simultaneously.
(wotc2023-10-13)
Time counters are usually found on cards with suspend and vanishing, but may be found on other cards as well. Notably, Sagas use lore counters to track their progress, not time counters. You can't move a Saga's chapters forward and backward this way.
(wotc2023-10-13)
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