Umara Mystic
Creature — Merfolk Wizard
Flying, haste
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
Bryan Sola
Zendikar Rising (ZNR)
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Flying, haste
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.