Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it has trample.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever you cast a spell that targets this creature, draw a card.
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
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