Janky Brew - Ulamog Combo in Historic

Updated:
Discover the ultimate Janky Brew with our Ulamog Combo deck guide for Historic MTG. Learn how to craft and dominate with this unique and powerful strategy.

Ulamog, the Defiler is an absolute monster can decimate your opponents if it gets even a single chance to swing. Unfortunately, getting it online with a good annihilator number is awfully tricky and can be a bit too slow. Fortunately, Twitch viewer CozyPorcupine turned me onto a build that is designed to drop Ulamog into play with haste as fast as turn three if the draws line up well.

Total Cards:

The Setup

Magic the Gathering Card - Faithless Looting - MTG CircleMagic the Gathering Card - Gamble - MTG Circle

The primary objective of this deck is to fill your graveyard as fast as humanly possible with cards like Faithless Looting, Gamble, Demanding Answers, Thrill of Possibility and many more. This card velocity is so important because the combo ultimately comes from the graveyard. Gamble is an absolutely critical element which is unfortunate as it is a mythic from the special guest sheet, but it's worth the wildcards if you want to fully optimize this build.

Magic the Gathering Card - Ulamog, the Defiler - MTG CircleMagic the Gathering Card - God-Pharaoh's Gift - MTG Circle

The two combo pieces that need to be loaded into the graveyard are Ulamog, the Defiler and God-Pharaoh's Gift. God-Pharaoh's Gift is the key because it can exile Ulamog from our graveyard, putting a ten-mana value card into exile, then creates a 4/4 copy of Ulamog that sees the exiled card and enters with ten counters on it and, therefore, annihilator ten. Because the token also has haste, it can swing immediately and, often, destroy every permanent your opponent has in play.

Magic the Gathering Card - Trash for Treasure - MTG Circle

The key to speed this whole situation up is Trash for Treasure. It allows us to sacrifice any artifact we have online and pull God-Pharaoh's Gift to the battlefield. This is made possible by our artifact lands which act as the sacrifice fodder for Trash for Treasure. If you thought running Drossforge, Darksteeladel, AND Treasure Vault was overkill, I assure you that it's not.

Also, be sure to play Trash for Treasure in the precombat main phase so you get the Gift trigger.

Plan B

Magic the Gathering Card - Threefold Thunderhulk - MTG Circle

This deck is very all-in on its combo, but there are two copies of Threefold Thunderhulk because it is an alternative target for God-Pharaoh's Gift as well as Trash for Treasure itself, assuming your graveyard has been targeted or you simply haven't found Ulamog yet. Because it enters as a 4/4 off of Gift, it enters as a 7/7 and drops seven gnomes into play. It's not as devastating as ending your opponent on the spot, but it still puts a strong on your opponent they have to respect.

Magic the Gathering Card - Brass's Tunnel-Grinder - MTG CircleMagic the Gathering Card - Tecutlan, the Searing Rift - MTG Circle

Brass's Tunnel-Grinder is a great card that provides amazing card selection and graveyard filling power. It also is an artifact we can sacrifice to Trash for Treasure if we need to. This deck has very few permanent spells you want to play, though, so don't prioritize it into Tecutlan, the Searing Rift. Other decks really pop off with that land's ability, but this one simply doesn't, so don't stress it unless you need to ramp up to a hard cast Gift or Thunderhulk.

Strategies for Piloting this Jank

Given that this deck has SO MANY cards that discard and draw cards, don't hesitate to dump card draw spells to other card draw spells. In some brews, you'll want to hang onto copies of Demanding Answers or Thrill of Possibility to make sure you can continue the card momentum, but this isn't one of them. If you're drawing two cards, odds are you'll either find the card you need or another spell that lets you keep rummaging.

Respect the counterspell. If your opponent has two blue mana open and a fair number of cards in hand, running out a Trash for Treasure if you haven't forced any interaction yet might not be a good plan. I'm all for the of “make them have it,” but this deck has almost nothing if the Trash for Treasure gets countered, even with a perfect setup. I recommend leveraging cards like Gamble and Faithless Looting that provide good value to try and bait counterspells from the opponent before going all-in on combo.

Magic the Gathering Card - Scrapwork Mutt - MTG Circle

Scrapwork Mutt isn't much on its own, but it does put two power on the board. This power can be used to block effectively or put your opponent on a clock. It's not a very imposing clock, to be sure, but it's ten turns if left unchecked that can be sped up with additional copies. It's not elegant, but that pressure matters, and the unearth can be clutch for picking off planeswalkers that can otherwise shut you down.

Okay, But is the Deck Good?

Frankly, not really, but it's fun when it works.

I've played a handful of best-of-one games with this deck and when the top of your deck cooperates and your gambles don't discard your Trash for Treasure, the deck is incredibly explosive. If you're looking to climb the ladder consistently and win a lot of games, I'm afraid build probably isn't going to do the job you. This combo is a fun, explosive play that can leave your opponent scratching their head as their lands evaporate, but there is too much interplay once you get higher up the ladder that makes it a bit too inconsistent.

Given that the deck also requires mythic wildcards in Gamble and Ulamog, it might not be an easy budget build either, but if you have cards or wildcards to burn, it's a very fun setup. The core combo could also find its way into other builds that leverage Trash for Treasure simply for value alongside other value artifacts. Perhaps I'll try to fold it into ados build leveraging Crabomination and Refurbished Familiar.

Basically, this build itself likely needs some iteration to become competitive, but the core combo feels very strong. If you want check out those iterations, stay tuned here for future articles, but also pop over to my Twitch channel and find me brewing live starting at 7:30am ESTndash; twitch.tv/hamhocks42.

Rate this article
Graham, also known as HamHocks42 on the internet, is a Twitch streamer who adores Magic: the Gathering in all its forms and tries to find the fun, even in the most competitive and sweaty environments.

Check out more content by HamHocks42

Discover budget-friendly commons and uncommons from Aetherdrift to enhance your Standard decks in MTG. Perfect for Arena players in Best of 3 format.
Popular
Commons and Uncommons to Watch from Aetherdrift
Aetherdrift is right around the corner, and I know I'm excited to get my hands on the new cards. I know the wildcard grind on Arena can be hard, though, so I want to focus on some commons and uncommons that I think will work well in Standard and give you an opportunity to enjoy some of that new set feeling without breaking your wildcard bank. Nesting Bot Start your engines! It is a mechanic that requires you to establish it early, so any deck that wants it will want lands or one-drops with the ability. Nesting Bot gives you that while also having a death trigger that nets you a fresh creature. It's very similar to Crawling Chorus or Infestation Sage, which are both perfectly good turn one plays, but it can also be hit by Gleeful Demolition. This uncommon checks a ton of boxes for a very low price.
Explore the top Aetherdrift card previews for Standard in Magic: The Gathering. Discover potential new archetypes and competitive strategies in the latest set.
Viral
Aetherdrift Previews that Look Good for Standard
Aetherdrift is right around the corner and spoiler season is in full swing! So let's do a rundown of the cards that have caught my eye so far and discuss the impact they might have on Standard. As always, this set is full of high-cost bombs that will likely only see play in Commander, so I don't plan to discuss those. As much as I love casual jank, the purpose of this discussion is cards that could be used to boost existing archetypes or ones that could introduce new archetypes to the format that can compete with the likes of Dimir Midrange and Esper Pixie. The Spoilers Okay, hear me out, merfolk aren't a deck in Standard at the moment and have not been for some time. Cards like Deeproot Pilgrimage and Vodalian Hexcatcher are amazing merfolk payoffs we've been sitting with for some time and even newcomers like Floodpits Drowner are seeing play. The curve-out for merfolk decks has been lacking, and trying to play an aggressive/tempo strategy without strong one-drops is challenging to say the least. While Mindspring Merfolk isn't playable outside of merfolk, it drops on turn one and represents a late-game threat that can close a game. If nothing else, this is a huge upgrade over Mistway Spy.
Explore the dynamics of a healthy Standard in Magic: The Gathering. Learn how player choices and card balance shape a vibrant, competitive metagame.
What Makes a Healthy Standard?
You've probably heard loudmouth streamers (like myself) espousing that Standard is healthy and in a good place right now. But what does that mean? Those exact same streamers will load up the ladder and immediately complain about specific cards they see (yep, still me). Is the format being healthy not synonymous with the players enjoying themselves? Surely that doesn't make any sense. So how can these two contradictions exist so passionately, sometimes even within one individual? Defining Healthy
Explore the "Breach the Multiverse Midrange" deck in MTG Standard. Discover powerful combos, strategies, and card synergies for casual and competitive play.
Breach the Multiverse Midrange
An all-in combo deck existed prior to rotation that leveraged Breach the Multiverse, Conspiracy Unraveler, and Repository Skaab to easily mill out both players and pass the turn to your opponent's mill loss. The combo died when Repository Skaab rotated this past fall because Standard wasn't left with a way to recur Breach the Multiverse consistently, but that loop was a favorite of mine and I decided to tackle a build using lots of those same pieces but with less emphasis on combo-killing the opponent and more on the power and value you can set up with the shell. The Core Engine Breach the Multiverse is a powerhouse card that allows you to access some of the most powerful creatures in the entire game while also giving you massive information on your opponent's deck. The card is excellent in metas where opponents are likely to bring good creatures and/or planeswalkers to the game so you're getting value coming and going. Even creature-light decks in today's meta carry a few copies of Overlord of the Mistmoors or sometimes Atraxa, Grand Unifier, so we should be safe here. The dream is an opponent who runs Jace, the Perfected Mind, which has been known to happen.
Explore the innovative "Abusing Doubling Season in Standard" deck, blending powerhouse cards with a creative twist in Magic: The Gathering's Best of 3 format
Abusing Doubling Season in Standard
Today's deck is going to look a lot like Domain decks you've seen in the past, but with a janky twist. Instead of Zur, Eternal Schemer, Overlord of the Mistmoors, or Atraxa, Grand Unifier, we're going to play Doubling Season in Standard. Since the core of the deck is full of known powerhouse cards, why bother messing around with a top end that's been proven? Well, it started as a goofy experiment to see if we could make Doubling Season work in Standard, but after playing it for a while on the ladder, I can confidently say there are some games (especially the mirror) where the extra power of Doubling Season, Doppelgang, and Three Blind Mice The Card Draw and Ramp
Explore the revamped Dimir Demons deck in Magic: The Gathering Standard. Dive into aggressive strategies, reanimation combos, and insights for Best of 3.
Standard Dimir Demons with a Twist
Dimir has been a popular color pairing in Standard for some time now, and the deck has gone through massive changes in that time. Back in October, Javier Dominguez took down the World Championship with Dimir Demons, but in the last few weeks, the demons package has fallen out of favor in place of a more aggressive build focusing around Kaito, Bane of Nightmares. This means that meta-hating hipsters like me can start playing the demons package and see what all the former fuss was about. Of course, I wasn’t going to just net deck the previous list, but instead look at its card choices and figure out how to use that base to power up a strategy I was already going to play. The Core
Discover budget-friendly commons and uncommons from Aetherdrift to enhance your Standard decks in MTG. Perfect for Arena players in Best of 3 format.
Popular
Commons and Uncommons to Watch from Aetherdrift
Aetherdrift is right around the corner, and I know I'm excited to get my hands on the new cards. I know the wildcard grind on Arena can be hard, though, so I want to focus on some commons and uncommons that I think will work well in Standard and give you an opportunity to enjoy some of that new set feeling without breaking your wildcard bank. Nesting Bot Start your engines! It is a mechanic that requires you to establish it early, so any deck that wants it will want lands or one-drops with the ability. Nesting Bot gives you that while also having a death trigger that nets you a fresh creature. It's very similar to Crawling Chorus or Infestation Sage, which are both perfectly good turn one plays, but it can also be hit by Gleeful Demolition. This uncommon checks a ton of boxes for a very low price.
logo

By joining our community, you can immerse yourself in MTG Arena gameplay. Watch matches, engage with content, comment, share thoughts, and rate videos for an interactive experience.

Follow Us

LATEST VIDEOS