Call the Spirit Dragons

Magic the Gathering symbolMagic the Gathering symbolMagic the Gathering symbolMagic the Gathering symbolMagic the Gathering symbol
Enchantment

Dragons you control have indestructible.

At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.

The essence of Tarkir was shaped into draconic embodiments of the re-formed clans.

qLiiga Smilshkalne
standard
Legal
alchemy
Legal
pioneer
Legal
explorer
Legal
modern
Legal
historic
Legal
standard brawl
Legal
historic brawl
Legal
timeless
Legal

Rulings

The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
(wotc2025-04-04)
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
(wotc2025-04-04)
If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
(wotc2025-04-04)
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