Call the Spirit Dragons
Enchantment
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
The Stormnexus Ritual brought forth draconic protectors, but unleashed the chaos of storms.
Dibujante Nocturno
Tarkir: Dragonstorm (TDM)
• #309Rulings
The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
(wotc • 2025-04-04)
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
(wotc • 2025-04-04)
If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
(wotc • 2025-04-04)
Rulings
The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
(wotc • 2025-04-04)
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
(wotc • 2025-04-04)
If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
(wotc • 2025-04-04)