Alchemy: 5 Decks Survive Rotation!

AlchemyBest of 3Deck techMetagame
Updated:
Explore the top 5 MTG Alchemy decks that thrived after rotation. Discover their key strategies, essential cards, and tips to master these competitive builds!

Here we are! Bloomburrow will arrive on MTG Arena in a few days, precisely on July 30th, and with it there will be a rotation of both Standard and Alchemy formats.

As for the evolution of Standard there is already an article by Damienf16 here, while today I will cover the Alchemy part and in particular we'll analyze it through 5 decks that will survive rotation.

The latter hits the format like a truck, especially considering that here it's shorter and only has 2 years of expansions, unlike the 3 of Standard. In addition, the extra Alchemy sets also leave us, together with the one that is certainly the most important of all, The Lord of the Rings, bringing back the power level closer to Standard than to Historic.

It's also true that this year of missing rotation is partially filled by new Alchemy cards, which certainly provide us with powerful spells... but not cycles of lands!

Honestly, the situation looks bad now! All DMU and BRO painlands are out, as are allied fastlands (enemy fastlands are still legal with OTJ), leaving us with basically only surveilands and manlands which enter tapped. Captivating Crossroads acts as a “hole filler”, almost like Mana Confluence does in Pioneer, but enters tapped in the early turns half the time, while Fabled Passage, new Bloomburrow's addition, should also be considered as a tapland because it's not suitable for aggro decks.

As for the best spells we are saying goodbye, I will mention just a few, but we'll see many others in detail, analyzing 5 decks that will still be playable after rotation:

A-The One Ring, Palantír of Orthanc, Delighted Halfling, Stern Scolding, Reprieve, Flowering of the White Tree, Sauron's Ransom, Crucias, Titan of the Waves, Jarsyl, Dark Age Scion, Rusko, Clockmaker, Oracle of the Alpha, Duress, Negate, Cut Down, Go for the Throat, Change the Equation, Temporary Lockdown, Sunfall, Sheoldred, the Apocalypse, A-Haywire Mite, Monastery Swiftspear, Fiery Inscription, Rally at the Hornburg, Resolute Reinforcements, Knight-Errant of Eos.

#1 Grixis Heist

Total Cards:

The most obvious deck that surpasses rotation is definitely Grixis Heist, since the namesake mechanic was the last to arrive with Alchemy OTJ and it was most likely the best deck pre-rotation.

Despite losing from blue Stern Scolding, Lórien Revealed, but above all Rusko, Clockmaker, a staple of the format that allowed you to ramp Grenzo, Crooked Jailer, Grixis is still the way to go because of Triumphant Getaway, which is both the best finisher and heist enabler.

Another staple and way of ramping that abandons us is Crucias, Titan of the Waves, giving way to an equally valid Laughing Jasper Flint, perfectly synergistic with the other Rogues and with the Heist payoffs, but also giving space to Thieving Aven, until now the only heist piece that has seen no game. Like the legendary Pirate, the Bird used to suffer from both Stern Scolding and Cut Down, but these instants have now rotated out, leaving it in a better position, especially considering it doesn't die from Shove Aside.

There are many cards available for this archetype: Tinybones, the Pickpocket is particularly useful for the mirror, The Irencrag and Magda, the Hoardmaster allow you to have plenty of mana to cast enemy spells, and you could even add Decadent Dragon // Expensive Taste maindeck for extra value, but I considered it unnecessary.

The deck loses: Duress, easily replaceable with Phantasmal Extraction; Go for the Throat and Negate with a more versatile Weave the Nightmare, as well as the more similar Bitter Triumph and Long Goodbye (Shoot the Sheriff is hard to consider in a heist metagame); Glistening Deluge and Gix's Command with Malicious Eclipse, Deadly Cover-Up and Harvester of Misery.

Magic the Gathering Card - Impetuous Lootmonger - MTG CircleMagic the Gathering Card - Triumphant Getaway - MTG Circle

#2 Orzhovstrong> Midrange

Total Cards:

Another easy inclusion is Orzhov, an archetype that has also been dominant in Alchemy for a while and still has most of its card pool available.

Juggernaut Peddler and Reprieve are undoubtedly its biggest losses as they provided that aspect of control and protection from opposing decks, as well as making tempo play and therefore buying turns to cast the bigger spells.

Against aggro, Go for the Throat also did the same but especially Cut Down which here doesn't find a substitute and all that remains is to use the turn 1, in addition to the taplands, by setting up your own game plan that in this case includes Hopeless Nightmare.

Trading a card for a card is only ok, but this enchantment, in addition to finding synergies with both Candy Grapple and Hostile Investigator, sees its perfect follow up in Dedicated Dollmaker. The latter enters and “blinks” Hopeless Nightmare, making a two-for-one, but the real reason why it's played is of course its combo with Three Blind Mice, which in a short time guarantees you an unmatched value for any fair deck.

As for the other 3-drops, they are all still there! Preacher of the Schism is probably the best card, while Lord Skitter, Sewer King with its tokens is particularly synergistic in this version, but, if you want to go the “discard cards” route, Cackling Observer and Rankle, Pitiless Trickster can also be taken into consideration.

Speaking of discard spells, Hostile Investigator is so strong that it doesn't make us regret the lost Sheoldred, the Apocalypse and, if you like, also Kaya, Spirits' Justice is no exception.

What survives rotation is instead Porcine Portent // Lend a Ham (another synergistic piece with Dedicated Dollmaker), always one of the best cards in the format, ready to exile the indestructible Tajic, Legion's Valor and artifacts or enchantments that are no longer A-The One Ring or Rusko's Midnight Clock.

Magic the Gathering Card - Dedicated Dollmaker - MTG CircleMagic the Gathering Card - Porcine Portent // Lend a Ham - MTG Circle

#3 Golgari Roots

Total Cards:

And here is an example of artifacts and enchantments to exile, with Golgari Roots surviving almost entirely and reconfirming itself for another year of the game.

It loses A-Haywire Mite, but this is more of a good thing than a bad thing, because it means that it not be available for the opponent when they want to exile Insidious Roots or Agatha's Soul Cauldron. Even losing Pile On is not a drama, being anything but a key card for the archetype, while the absence of Llanowar Wastes is lucky enough to meet the fastland in the right colors: Blooming Marsh.

The only real piece that rotates out is Tyvar, Jubilant Brawler, which is kinda irreplaceable because, together with Insidious Roots, Propagator Primordium and Chitinous Crawler, it allowed you to go infinite creating huge Plant tokens at will and perhaps winning in that turn thanks to Agatha's Soul Cauldron and Voldaren Thrillseeker.

Now this will no longer be possible since Plant tokens can no longer add mana as soon as they enter, but, about his work with the graveyard that triggers Insidious Roots, there is still something that can be done.

Honest Rutstein returns to your hand a conjured Propagator Primordium from the graveyard or a surveiled creature, but in addition it allows you to discount the other creatures and in particular Chitinous Crawler, which can thus be cast the following turn even without having the fourth land.

Squirming Emergence is also a valid alternative that returns a piece directly to the battlefield, but it can be any permanent and therefore also Insidious Roots or Agatha's Soul Cauldron.

Magic the Gathering Card - Insidious Roots - MTG CircleMagic the Gathering Card - Chitinous Crawler - MTG Circle

#4 Azorius Ensoul Aggro

Total Cards:

With rotation, all 10 painlands and 5 allied fastlands rotate out, leaving us with 15 less untapped lands and a hard time for aggro decks.

The one that probably loses the least and will still be playable after rotation is UW Ensoul (or UW Artifacts if you like) that takes a hard hit without Seachrome Coast and Adarkar Wastes, 8 less untapped bicolor lands, but at least it survives well in the spell department and its core remains unchanged.

Norn's Inquisitor is what we'll miss the most, as it provided us with two useful pieces for Regal Bunnicorn or Warden of the Inner Sky, but above all for the fact that the Incubator token was particularly synergistic with the animation spells: Case of the Filched Falcon and Zoetic Glyph, receiving at least two additional +1/+1 counters.

Emporium Thopterist, a staple of the Historic format, is a worthy substitute, which by surviving can give us as many pieces that are buffed, useful both for filling the board and for being animated. In addition, you can pair it with Landlore Navigator, benefiting from the conjured Ornithopter to trigger it and to overwhelm the opponent with Thieving Magpie's value.

Magic the Gathering Card - Regal Bunnicorn - MTG CircleMagic the Gathering Card - Zoetic Glyph - MTG Circle

#5 Azorius Control

Total Cards:

Where taplands are not an issue is definitely in Control, which also survives, albeit with a little evolution.

Black loses Rusko, Clockmaker, and Sauron's Ransom, in addition to Cut Down and Go for the Throat, leaving Porcine Portent // Lend a Ham as the only reason to play Esper over Azorius.

Furthermore, it must be considered that heist will be an important part of the newagame and therefore it's good to equip yourself with the right tools to counter it.

What was probably the best, Reprieve, is no longer available, but there are still two of the best counter spells, No More Lies and Three Steps Ahead, ready to keep the opponent under control. As for tempo play, there is also Aven Interrupter, which is obviously here to work as a heist-hate, but which also indirectly hits other cards such as: Porcine Portent // Lend a Ham or Mosswood Dreadknight // Dread Whispers on an Adventure, a plotted Slickshot Show-Off and Chitinous Crawler's activated ability.

Stoic Sphinx and Ezrim, Agency Chief are the win conditions and two very strong pieces that the opponent will often have difficulty interacting with. Despite having flash, we'll often cast Stoic Sphinx on our turn with the opponent tapped out so as to protect it, while, despite the mana value 5, we'll often cast Ezrim, Agency Chief with 6 mana so as to protect it and sometimes we'll exploit the Clue token by Deduce to avoid it being killed in response to its enter trigger.

Lastly it's time for a change of wraths: Temporary Lockdown and Sunfall are out and all that remains is to get familiar with No Witnesses and Final Showdown!

Magic the Gathering Card - Aven Interrupter - MTG CircleMagic the Gathering Card - Stoic Sphinx - MTG Circle


That's all for today! Of course, the proposed decks are mainly made to give an overview of what remains or goes away post-rotation and they are not to be considered already done and finished, also because in the absence of a metagame it would not be possible.

What will happen to Alchemy Will heist be dominant, perhaps to the point of arriving at a nerf? I can't wait to find out!

I'm Luciano, Italian MTG player since 2003. I play every available format on MTG Arena on a competitive level. Semi-finalist at the Arena Championship 3.

Check out more content by CunicoliGoblin

Explore 5 unique and competitive Historic Pauper deck brews for Magic: The Gathering Arena. Find the perfect budget-friendly deck to rule your opponents!
Historic Pauper: 5 Brews!
Today I opened MTG Arena and to my surprise I discovered that the Midweek Magic event going on was Historic Pauper! I was totally unprepared but, since the format is awesome and you can play it only rarely in these special events, I couldn't miss this opportunity and, just like I did for Historic Artisan, I had to bring you some of my brews! I played the format a lot in the past and it has turned out to be one of my favorites on MTG Arena, but now I had been stopped for a few months, since unfortunately there is no permanent queue on the platform and therefore I have not felt encouraged to continue it, giving priority to other formats. However, I recovered some of the downtime with a few hours of play in the event, trying out some new releases of recent times and perfecting some of my decklists still unpublished, so this time too we are there... Here's my 5 brews for Historic Pauper! #1 Red Tokens
Dive into the story and gameplay mechanics of Duskmourn. Explore its captivating plot and discover how its innovative mechanics shape the experience.
Duskmourn: the Plot and the Mechanics!
The preview of Duskmourn: House of Horror has already begun and this will be a quick one, as the entire set will be revealed by September 12th. It will be playable on MTG Arena starting on the 24th of this month, while the official release is scheduled for the 27th. With so little time available and so much to see, let's immediately dive into this new world but above all into this new horror setting inspired by the movies and games of the 80s, starting to get familiar with what awaits us! The Plot and the Characters
Discover the best cards from Alchemy Bloomburrow! Explore top picks for your deck in this new MTG set. Perfect for players looking to optimize their strategy.
Alchemy Bloomburrow: The Best Cards!
A couple of months ago we were here wondering the heist mechanic would be too strong in post-rotation Alchemy and if they would nerf it. With the release of Alchemy Bloomburrow we can say we have received the first answers, as WotC seems to have compensated for the power of this ability with new cards that are equally powerful, releasing a set that also, especially thanks to the tribal factor of Bloomburrow, has an above-average amount of playables. But which are the best ones? After a week, for a format not excessively played like Alchemy, we are still in an experimental phase and it's still early to identify exactly what is impacting the meta the most, but of course there are already several brews online, as well as cards that are objectively strong and with high potential.
Dive into the Explorer format with Goblin Death-Whirler! Discover strategies, and tips to maximize your Magic: The Gathering deck and dominate the meta.
Explorer: Goblin Death-Whirler!
Goblins are some of the most iconic creatures in Magic: the Gathering, present in the vast majority of planes of the Multiverse and have been around since the very beginning, with the first appearances in Alpha of: Goblin Balloon Brigade, Mons's Goblin Raiders and Goblin King (the latter wasn't technically a Goblin at the time, but I guess it counts!). I've always loved this tribe and in my many years of the game I've played it in every possible format, sometimes even just for fun when sadly the deck wasn't competitive enough for that environment. Among the many successful versions and personal brews, I have accumulated quite a bit of material and little by little I would like to show the best of it to all the little-green-men lovers out there!
Dive into the new landscape for Boros Energy decks in Historic after the recent nerf. Explore how the changes affect deck performance and strategy.
Historic: Boros Energy (Post Nerf)!
Last time we talked about the nerfs that hit Boros Energy in Historic and I left you with a question: "Has Wizards of the Coast managed to bring the deck back to the same level as the others?". In case you missed it and want to know more about the recent Historic rebalances, together with my thoughts, I'll leave the article below so you can catch up! {{ https://mtgcircle.com/articles/historic-rebalances-boros-energy-is-nerfed||66b5e3906c33eaf879c3f1fa }}
Discover the latest changes in MTG Historic! Boros Energy gets nerfed in the latest ban, impacting competitive play. Learn how this affects the current meta.
Historic Rebalances: Boros Energy is Nerfed!
It happened! As announced, Historic was rebalanced on August 6th, changing the text of some cards with the aim of weakening a very specific deck: Boros Energy! As Wizards of the Coast said, the latter began to dominate the field shortly after the release of Modern Horizons 3 and pushed out other archetypes and possible new brews that would add diversity to the format. The confirmation of this supremacy came with the Arena Championship 6, where Boros Energy represented 58% of the metagame and even won in the hands of Wouter Noordzij. It was the straw that broke the camel's back and there was no longer any doubt: something had to change!
Explore 5 unique and competitive Historic Pauper deck brews for Magic: The Gathering Arena. Find the perfect budget-friendly deck to rule your opponents!
Historic Pauper: 5 Brews!
Today I opened MTG Arena and to my surprise I discovered that the Midweek Magic event going on was Historic Pauper! I was totally unprepared but, since the format is awesome and you can play it only rarely in these special events, I couldn't miss this opportunity and, just like I did for Historic Artisan, I had to bring you some of my brews! I played the format a lot in the past and it has turned out to be one of my favorites on MTG Arena, but now I had been stopped for a few months, since unfortunately there is no permanent queue on the platform and therefore I have not felt encouraged to continue it, giving priority to other formats. However, I recovered some of the downtime with a few hours of play in the event, trying out some new releases of recent times and perfecting some of my decklists still unpublished, so this time too we are there... Here's my 5 brews for Historic Pauper! #1 Red Tokens
logo

By joining our community, you can immerse yourself in MTG Arena gameplay. Watch matches, engage with content, comment, share thoughts, and rate videos for an interactive experience.

Follow Us

LATEST VIDEOS